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SKoT_FX
Promulgator of Beats
Joined: 21 Sep 2004
Posts: 2317
Location: FX Australia, Perth
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 Tremor Bug Reports
Please report bugs here. We are working on the first post-release patch actively, should have one out in a week or two.
Known:
1) If Kick is focused, selecting Undo in graph edit mode clears effects. Other instruments aren't affected. [0008469]
2) Selecting Tremor Forum from help goes to the Geist Forum. Whoops! [0008470]
3) Loading a preset in Tremor within a host, saving host project, closing, reloading host project - kit piece names not restored.
Last edited by SKoT_FX on Thu Jan 12, 2012 4:37 am; edited 2 times in total
_________________ SKoT McDonald
CTO FXpansion]
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| Mon Jan 09, 2012 11:42 pm |
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billcarroll
Joined: 16 Dec 2011
Posts: 12
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 Re: Tremor Bug Reports
SKoT_FX wrote:1) If Kick is focused, selecting Undo in graph edit mode clears effects. Other instruments aren't affected. [0008469]
I'm not sure kick has to be selected. I believe I was able to reproduce "undo in graph edit mode clears effects" for kick channel with other channels selected.
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| Tue Jan 10, 2012 12:00 am |
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filosofem
Joined: 28 Jan 2007
Posts: 42
Location: Christchurch NZ
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Tremor 1.0.0.6 (64 Bit) - Demo fails to maintain Play after MIDI assignment.
Steps to Reproduce
1. Launch Tremor 64 Bit Demo
2. Assign MIDI Controller in MIDI Preferences
3. Click MIDI Learn Button
4. Click Play Button and press MIDI Controller Transport Play
5. Click MIDI Learn Button
6. Press Play on MIDI Controller
Expected behaviour is that pressing Play on MIDI Controller Transport, Play should be maintained.
Actual behaviour is after assigning Tremor Play Button to MIDI Controller, Play in Tremor does not remain playing. Playback fails and needs the MIDI Controllers Play to be held down to maintain Tremor's playback.
Assigning the same MIDI Controller (M-Audio Axiom Pro 49) to Geist (1.0.5.5 64 Bit) Geist's Play Button does not produce the same results as Tremor.
_________________ Aaron Mulqueen
Hobbyist Sound Designer/Musician/Videographer
Bloomfield Core i7-930 • 24GB RAM • Windows 7 64 SP1
Ableton Live 8.3 • Mackie Onyx 820i • LOUD ASIO • M-Audio Axiom Pro 49
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| Tue Jan 10, 2012 3:36 am |
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filosofem
Joined: 28 Jan 2007
Posts: 42
Location: Christchurch NZ
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Tremor 1.0.0.6 (32 Bit) Demo upon launch Tremor is picked up by Symantec Norton 360 Sonar. Sonar uninstalls Tremor 32 Bit and asks for computer to restart. Please see attached screen capture.
Steps to Reproduce:
1. Install Tremor 32 Bit and 64 Bit
2. Launch Tremor 32 Bit
Expected behaviour is that Tremor should launch without error.
Actual behaviour is Tremor 32 Bit is picked up by Sonar and uninstalled as a possible threat.
Sonar does not pick up Tremor 64 Bit.
_________________ Aaron Mulqueen
Hobbyist Sound Designer/Musician/Videographer
Bloomfield Core i7-930 • 24GB RAM • Windows 7 64 SP1
Ableton Live 8.3 • Mackie Onyx 820i • LOUD ASIO • M-Audio Axiom Pro 49
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| Tue Jan 10, 2012 6:47 am |
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Knoggs
Joined: 15 Sep 2011
Posts: 4
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Tremor Standalone is totally unusable.
Get stutters and dropouts with only BD and Snare running.
Runs much better inside Ableton Live, but I still get dropouts quite frequently.
I'm running 7 engines and CPU-Load rises from 8% to 50-60% when I start Tremor.
For some reason the 32bit-VST is running.
Tremor 1.0.0.6
Live 8.2.7
Ultralite mk3 Hybrid MOTU Audio ASIO at 88200HZ
Win 7 Pro 64 bit
Version 6.1.7601 Service Pack 1 Build 7601
Prozessor Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz, 3301 MHz, 4 Kern(e), 4 logische(r) Prozessor(en)
BIOS-Version/-Datum American Megatrends Inc. 0806, 11.02.2011
SMBIOS-Version 2.6
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| Tue Jan 10, 2012 9:18 pm |
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Whirly
Joined: 10 Jan 2012
Posts: 7
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EDIT: Tried again today and host automation is working fine even when using a instrument track.
Couldn't get host automation to work properly when loaded in a instrument track in Cubase. When loaded in the VST rack auromation was working fine.
Cubase 6.05, OSX 10.6.8. Was only testing the 64 bit version.
Last edited by Whirly on Wed Jan 11, 2012 6:51 pm; edited 1 time in total
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| Wed Jan 11, 2012 7:28 am |
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Signature
Joined: 10 Nov 2008
Posts: 1
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Hi fxpansion,
A preset selection bug?:
E.g. I select a preset from the factory content and then close my Project/Song (Logic 9.1.6 iMac i7, OSX 10.6.8 ). When I open it again, the selected preset is playing, but in the preset slots (Kits and other) the Names of the selected presets are not stored. (default).
cheers!
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| Wed Jan 11, 2012 1:41 pm |
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filosofem
Joined: 28 Jan 2007
Posts: 42
Location: Christchurch NZ
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Tremor Uninstaller displays black option buttons.
Steps to Reproduce:
1. Install Tremor 1.0.0.6
2. Using FXpansion Tremor Uninstaller uninstall Tremor
Expected behaviour is that Tremor Uninstaller should display uninstalling options clearly.
Actual behaviour is Tremor Uninstaller displays uninstalling options as black buttons, making uninstalling more difficult than what it needs to be.
Please see attached screen capture.
_________________ Aaron Mulqueen
Hobbyist Sound Designer/Musician/Videographer
Bloomfield Core i7-930 • 24GB RAM • Windows 7 64 SP1
Ableton Live 8.3 • Mackie Onyx 820i • LOUD ASIO • M-Audio Axiom Pro 49
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| Fri Jan 13, 2012 3:17 am |
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filosofem
Joined: 28 Jan 2007
Posts: 42
Location: Christchurch NZ
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Copy and Paste Engines, copies the Engines Name.
Steps to Reproduce:
1. Load Tremor default setting (Reset Tremor)
2. Right-click Engine Selector 1 and Copy
3. Right-click Engine Selector 2 and Paste
Expected behaviour is that the pasted Engine should not copy the Engine name.
Actual behaviour is the copied Engine, copies the Engine name to the pasted destination.
Point is there is no way to rename these Engines.
_________________ Aaron Mulqueen
Hobbyist Sound Designer/Musician/Videographer
Bloomfield Core i7-930 • 24GB RAM • Windows 7 64 SP1
Ableton Live 8.3 • Mackie Onyx 820i • LOUD ASIO • M-Audio Axiom Pro 49
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| Fri Jan 13, 2012 4:26 am |
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vespesian
Joined: 28 Jan 2008
Posts: 67
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I've had graphs 'stick' initially...i.e., set up a graph (g1) to, say, modulate the decay on a hi hat, and at first, it doesn't seem to do anything: only after switching to another (blank) graph and back, does the involved graph have any effect. Doesn't happen all the time, though...I use Sonar 8.53 in Vista...
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| Fri Jan 13, 2012 11:22 am |
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Drew_fx
Joined: 21 Jul 2006
Posts: 2797
Location: London, UK
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filosofem wrote:Copy and Paste Engines, copies the Engines Name.
Steps to Reproduce:
1. Load Tremor default setting (Reset Tremor)
2. Right-click Engine Selector 1 and Copy
3. Right-click Engine Selector 2 and Paste
Expected behaviour is that the pasted Engine should not copy the Engine name.
Actual behaviour is the copied Engine, copies the Engine name to the pasted destination.
Point is there is no way to rename these Engines.
That's actually intended. You can rename an engine by ... well... double clicking the name of the engine!!
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| Fri Jan 13, 2012 11:44 am |
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Drew_fx
Joined: 21 Jul 2006
Posts: 2797
Location: London, UK
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vespesian wrote:I've had graphs 'stick' initially...i.e., set up a graph (g1) to, say, modulate the decay on a hi hat, and at first, it doesn't seem to do anything: only after switching to another (blank) graph and back, does the involved graph have any effect. Doesn't happen all the time, though...I use Sonar 8.53 in Vista...
Haven't spotted that in our testing, but I'll try to reproduce. FYI, we don't support Vista with any of our products. It shouldn't affect anything and our stuff should still work, but officially we cannot offer support.
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| Fri Jan 13, 2012 11:48 am |
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Glittercloud
Joined: 19 Aug 2011
Posts: 27
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Signature wrote:Hi fxpansion,
A preset selection bug?:
E.g. I select a preset from the factory content and then close my Project/Song (Logic 9.1.6 iMac i7, OSX 10.6.8 ). When I open it again, the selected preset is playing, but in the preset slots (Kits and other) the Names of the selected presets are not stored. (default).
cheers!
+1 for something simillar 'Preset names don't allways update'.
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| Fri Jan 13, 2012 12:34 pm |
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Drew_fx
Joined: 21 Jul 2006
Posts: 2797
Location: London, UK
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Glittercloud wrote:Signature wrote:Hi fxpansion,
A preset selection bug?:
E.g. I select a preset from the factory content and then close my Project/Song (Logic 9.1.6 iMac i7, OSX 10.6.8 ). When I open it again, the selected preset is playing, but in the preset slots (Kits and other) the Names of the selected presets are not stored. (default).
cheers!
+1 for something simillar 'Preset names don't allways update'.
This is by design, but could be improved at some point I agree.
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| Fri Jan 13, 2012 2:05 pm |
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filosofem
Joined: 28 Jan 2007
Posts: 42
Location: Christchurch NZ
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Drew_fx wrote:You can rename an engine by ... well... double clicking the name of the engine!
Ahhh... I was doubling clicking the LCD Pattern Page and missed the obvious.
_________________ Aaron Mulqueen
Hobbyist Sound Designer/Musician/Videographer
Bloomfield Core i7-930 • 24GB RAM • Windows 7 64 SP1
Ableton Live 8.3 • Mackie Onyx 820i • LOUD ASIO • M-Audio Axiom Pro 49
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| Fri Jan 13, 2012 7:22 pm |
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