In Maschine I don't really think about 'how' you do it - it just works! I guess it's because the pattern that you are editing doesn't automatically follow the playhead, so I would do the following... 1. Select a pattern 2. Set scene mode to 'all' (which means the entire 'song' is looped, or you coul...
OK - thanks for the 'official' response. A real shame as this is a killer for my workflow so is probably going to stop me from upgrading for the time being. I've requested this a number of times in the past and it always seems like people generally think such a feature would be a good idea. It would...
Hi, This was my main bugbear with Geist 1 and the reason i switched to Maschine. It was mentioned that it would be addressed in G2. Is there any way to 'lock' the view to the current pattern so you can edit a pattern that is not currently playing. A normal way of working for me would be to have one ...
I will bring this up in our next Geist 2 meeting. Great! I must admit I have drifted away from Geist to Maschine over the past six months or so and this 'pattern locking' thing was a major factor in that. I would love to get back into Geist though as there's much about it that I prefer over Maschin...
I haven't visited here for ages but it's fantastic to see Geist 2 on the way! The main thing I find annoying about Geist is that it's impossible to 'lock' the pattern view so you can edit a pattern regardless of what the song position is, ie editing a short pattern that contains a fill but you still...
Hi, I am trying to get geist to resample itself and (so far) am unable to find a decent way of doing this. I know it's probably me! What I ideally want is for geist to sample a loop of a specified length as soon as I hit 'play' on the Geist transport. Strangely there is no trigger type for Geist its...
I'd like to make a 'global' change to sample start so all layers in all pads/layers start at the same sample offset. Is there any easier way of doing this than adding graph info to every pad in every pattern?
OK, here's a weird one... I have a Geist instance set up in Logic 9.2, 48k. Layers output to a bunch of different outputs. Fine. All of these outputs routed to a bus, again fine. Now - as soon as I put a send on that final bus Geist completely craps out, sounds like noises I've heard before when the...
Well, you're missing out. I *do* use Geist because it's an incredibly well thought out, useable and FUN piece of software. Sure, there's some things I wish it did that it doesn't (personally I don't miss any of the things on your list) but it's around 95% there IMO. And you'll probably never get two...
Weird - I'm on 9.1.8 *** edit - again *** I've just tried again at 48k (after instantiating a new Geist instance) and it now seems OK(!) I think the settings in the last Geist instance must have got garbled somehow, it may be because when I originally started the project I think I switched from 44 t...
Not for me - it's coming it at position 1.1.2.17 which is way off! But... I think the project sample rate may be the issue. I'm working at 48k. I tried switching the project sample rate to 44k (no difference). Then I tried removing the existing Geist instance and re-instantiating with the project sa...
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