Well...i'm working fine with your advices, but there's a bug...if a piece automatically unloads from the slot there's a problem... hope it will be fixed.
I want to make a question... disabling AMG, wil make the rolls more "robotic"...i'm really a "drum programming geek" and i'm searching to learn rapidly to get out realistic playing out of this baby, not only on the execution side, but mostly from the dinamic side...
I made some personal libraries to use with kontakt and i use a lot of round robin treads to avoid to trigger always the same sample if i've got a roll playing notes of about the same dinamic range.
How can i accomplish that?
I'm a bit disappointed by the "vel randomization" effect, because i can affect some programmed parts which must be played as i want.
Any advice is welcome