bleed input trim quick tip (screenshot)... faulty? -


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bleed input trim quick tip (screenshot)... faulty?

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bleed input trim quick tip (screenshot)... faulty?

Postby rak » Mon Oct 07, 2013 8:35 am

Hi fxpansion team,

probably something wrong with the 'quick tip' saying 'bleed input trim' I suppose ... see screenshot.
(page 52 of bfd3 manual says: Bleed input trim (Drum mic channels only)
This control is available on Kick, Snare and Tom Drum mic channels and
adjusts the level of all recorded bleed and simulated spill signals arriving
at the channel.
This control is not available for Hihat, Cymbal and Percussion channels.)

btw: there doesn't seem to be a quick tip for 'HiHat transition model'

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Last edited by rak on Mon Oct 07, 2013 8:50 am, edited 1 time in total.

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Postby SKoT_FX » Mon Oct 07, 2013 8:44 am

Ah... there was internal discussion about whether we should hide bleed input trim for kit pieces that don't *currently* have bleed signals in any of the existing data, or leave it there for future reference.

Technically it's valid - since you can theoretically load any kit piece into any slot, including toms with resonance and spill modelling, you can still need a bleed input trim knob on all direct mic channels. Kit pieces without bleed or spill should have that knob "greyed out" as an indicator, however.

I think that's on my TODO list already, but it was down the priority list as a "cosmetic" bug that ranked lower than synthesis errors and crashes prior to release!
SKoT McDonald
CTO FXpansion]

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