Recording Grooves with MIDI
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BFD3 provides the ability to record Groove events into a new or existing Groove using MIDI input in real time.
All recording occurs into the currently selected Groove within the Palette. It is not possible to record directly onto the Drum Track.
MIDI Key Map assignments
While BFD3's Groove engine does not require any MIDI note mappings in order to play back events, a Key Map must be set up for Drum articulation events to be recorded into Grooves via MIDI.
Note that even if an articulation is mapped to more than one MIDI key, all its recorded events are represented on a single articulation lane.
Likewise, if any MIDI notes containing multiple articulation mappings are recorded, each articulation is recorded to its specific articulation lane.
1.To begin the recording process, select a Groove in the Palette, or create a new Groove and set it to the desired length.
4.In order to record while the host plays in sync, press play in your host – BFD3's transport starts when the host transport is started.
5.Whichever of the above methods you use to start the transport when it is record-armed, the Record button starts flashing and enters recording mode - any MIDI notes received are recorded as events for articulations to which the notes are mapped.
Default recording mode
Loop record mode
Loop commit record mode
The Undo button can even be used without leaving record mode. Try assigning the Undo button to a suitable MIDI note in the automation map.
A lead-in time, in bars, can be set for recording. The number of bars is defined with the Record lead-in setting the Grooves Preferences - the default setting is 2 bars.
If the Metronome button is enabled, it is heard during the lead-in period.